Rust Download (2013) Alpha PC Demo Download – 0.79 GB
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Genre: First-Person Shooter / Survival Publisher: Team Garry Developer: Facepunch Studios LTD Release Date: TBA 2013
System Requirements:
INTEL CPU: Unknown due to early alpha release AMD CPU: Unknown due to early alpha release Nvidia GPU: Unknown due to early alpha release AMD GPU: Unknown due to early alpha release RAM: Unknown due to early alpha release OS: Win Xp 32 Direct X: DX 9
About This Game
Rust is the latest survival game that is being developed by the
creators of Garry’s Mod (Facepunch Studios LTD) and is set to be
released at some point in late 2013, download rust at the links below.
The game started off as a DayZ clone, however we decided that we are
simply sick of fighting zombies. And can’t compete with the Arma island
in terms of landmarks and towns. So it’s in more of a STALKER kind of
world where you build your own buildings. This also opens the way up for
non zombie enemies, like mutants, wolves and whatever. But your biggest
enemy is always going to be other players.
Freedom
One of our main aims with Rust is to not control how people behave
directly. For example some people want us to implement something to
discourage people killing each other. Some kind of rating. Or turn
killers red to warm you they can’t be trusted.
I hate that. It’s not giving the players freedom. The players should decide how they play the game.
You should be fearful of others. That is the whole point.
This is a game where the player makes their own story.. and emotion
plays into it a lot. If you see another guy in game.. – you’re going to
be scared of him at first. But then you sniff around each other and
decide to go on an adventure together. You begin to trust each other.
That means so much more if you both had the ability to kill the other at
any time and didn’t. And you weren’t just doing it for a green +1.
So what’s to stop you from going around killing anyone you want and
taking their shit and becoming more powerful? Nothing. What’s stopping
it from becoming a PVP killfest? You. Our job should be to give the
players the tools they need. If you’re sick of getting killed – start a
town. Build town walls. Give all the town members red clothes. Put
warning signs up outside the town. Set up trip wires and alarms. Watch
each others back.
Our job is to give you the tools to allow you to protect yourself.
What’s stopping someone from dressing up in red, sneaking into your
town and stealing form you? Nothing. That’s emergent gameplay. Find a
solution. A secret handshake. Traps that the town-people know not to
trigger.
What’s to stop one town invading and killing everyone in another
town? Nothing. Build stronger defences. Don’t let them get powerful
enough to take you down.
Plans
We haven’t planned much beyond bug fixes. It’s time to start getting
our own assets in – so we’re going to start looking into player models,
clothing, better weapon/tool models.
One of the things I want to do is make it so you start naked, like a
caveman. This should reduce PVP – because who wouldn’t run from a naked
guy with an axe.
People have asked whether we’re going to be on Steam – or whether
there’ll be a downloadable client. Our preference would be to be on
Steam – the early release stuff gives me a boner and I’ve already had a
taste of Steampipe and love it. But I think it might be a bit too early
for that. We’re going to stick with the webplayer for now – because we
can update any time we want, it works on multiple platforms (except
linux), and it’s easy access.
We’re also asked a lot whether we’re going to let people host their
own servers. This is still up in the air. At the moment I’m leaning
towards renting servers via a few chosen trusted GSP’s – like
battlefield. This is just so that we can have the centralized character
stuff – but you could still host your own community server with PVP
damage disabled etc. Basically to stop chumps starting a server with
some server-side cheat to get a million guns, then taking them into
other servers. Either way I don’t think we want to be hosting 100′s of
servers.
I also want a 100 foot giant that will come and smash your buildings
up – forcing you to work together to take him down. But I’ll have to
sneak that past Helk.
Screenshots
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